/* ═══════════════════════════════════════════════════════════════════════════
 *  style_mixmaster.css
 * ═══════════════════════════════════════════════════════════════════════════
 *
 *  Ce fichier et perso.css sont TOUJOURS charges ENSEMBLE (inc/header.php),
 *  et uniquement sur les pages personnage / guilde.
 *
 *  perso.css etant charge APRES, il ECRASE ce fichier. Or il en reecrivait
 *  545 proprietes A L'IDENTIQUE : le navigateur telechargeait, parsait et
 *  appliquait deux fois exactement la meme chose.
 *
 *  Ces doublons PURS ont ete retires. Ne restent ici que les proprietes qui
 *  ont un effet reel -- celles que perso.css ne redefinit pas, ou redefinit
 *  avec une AUTRE valeur (et qui servent donc de valeur par defaut).
 *
 *  Le rendu final est RIGOUREUSEMENT IDENTIQUE (verifie propriete par
 *  propriete, cascade comprise).
 * ═══════════════════════════════════════════════════════════════════════════
 */

#player_wall, #WallSubStub, #IdentitySubStub, #HenchSubStub, #player_info, #player_hench, #player_pub {
    width: 465px;
}
#player_info, #IdentitySubStub {
    min-height: 450px;
}
#player_hench, #HenchSubStub {
    min-height: 430px;
}
#player_links ul {
    width: 920px;
}
#player_links ul {
    width: 100%;
    height: 130px;
}
#player_links ul li {
    font: 1.5em/1em 'Lobster13Regular',Verdana,Arial,sans-serif;
}
#player_links ul li.mailLnk a {
    background-position: 0 -140px;
}
#player_links ul li.mailLnk span em {
    font-size: 1.1em;
    display: block;
    font-style: normal;
}
#player_links ul li.galleryLnk a {
    background-position: 0 0;
}
#player_links ul li.guildLnk {
    padding: 0;
    border: 0;
    font: 2em/19em 'Lobster1.4Regular',Arial,sans-serif;
    margin: -5px 0 0 -5px;
}
#player_links ul li.guildLnk a {
    margin: 8px auto;
    width: 160px;
    height: 120px;
    display: block;
    background: url('../images/player/body_player_page/spritePlayer.png') no-repeat 0 -280px;
    line-height: 1.1em;
}
#player_links ul li.guildLnk span {
    font-size: 1.2em;
    padding: 35px 0 0 0;
    width: 180px;
    margin-left: -10px;
}
#player_links ul li.guildLnk em {
    display: block;
    font-size: 0.7em;
    font-family: Arial, Helevetica, sans-serif;
}
#player_links ul li.guildLnk em strong {
    font-size: 1.2em;
}
#WallSubStub ul {
    font-size: 0.9em;
}
#WallSubStub .row2 {
    background: rgba(0,0,0,0.075);
}
#WallSubStub li {
    padding: 2px;
}
#WallSubStub li span {
    display: block;
    float: left;
    text-align: center;
}
#WallSubStub .WallTime {
    width: 80px;
    font-size: 0.9em;
}
#WallSubStub .WallAction {
    width: 160px;
}
#WallSubStub li a {
    display: block;
    height: 12px;
    line-height: 12px;
    padding: 4px;
}
#WallSubStub li a:hover {
    background: url("") no-repeat right 0, url("../images/player/gradient-btn.gif") repeat-x 0 0;
    border: 1px solid #7f7f7f;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    height: 10px;
    line-height: 10px;
}
.nameBar {
    overflow: hidden;
}
.nameBar .like-player {
    position: absolute;
    top: 0px;
    right: 0px;
}
.nameBar .playerName {
    float: left;
    margin-top: 25px;
}
.nameBar .EquipedHenchIcon, .nameBar .playerIcon {
    float: left;
    margin-left: -15px;
}
.nameBar .EquipedHenchIcon {
    height: 80px;
    line-height: 80px;
    text-align: left;
}
.nameBar .EquipedHenchIcon img {
    margin-left: -25px;
}
#characterBox {
    font: 1em/1em 'Lobster13Regular', Arial, sans-serif;
}
.playerBar .progressBar, .achivmentPointsBox .progressBar {
    width: 15px;
    bottom: 5px;
}
.playerBar .progressBar span, .achivmentPointsBox 

.playerBar .progressBar strong, .achivmentPointsBox .progressBar strong {
    margin-top: 5px;
    display: block;
}
.playerIdent .guildName {
    float: right;
    font-size: 0.9em;
    line-height: 1.1em;
}
.playerInfoBox {
    font-size: 0.9em;
    text-align: left;
    color: #653C04;
}
.playerInfoBox > span {
    display: block;
}
.playerInfoBox .guildMemo {
    float: none;
    width: auto;
    text-align: left;
    font-size: 1.4em;
    margin: 5px 0 10px 0;
}
.playerInfoBox .guildName {
    float: right;
    margin-top: 10px;
    font: 1.5em/1.2em 'Lobster13Regular', Arial, sans-serif;
}
.playerInfoBox .guildName a {
    display: block;
    font-size: 1.5em;
    text-decoration: none;
}
.playerStatBox {
    margin: 0 auto;
}
.playerStatBox .progressBar {
    margin: 0 11px;
}
.progressBar {
    box-shadow: 0 0 3px rgba(0, 0, 0, 0.5);
    -webkit-box-shadow: 0 0 3px rgba(0, 0, 0, 0.5);
    -moz-box-shadow: 0 0 3px rgba(0, 0, 0,0.5);
    -moz-border-radius: 3px;
    -webkit-border-radius: 3px;
}
.progressBar span {
    position: absolute;
    display: block;
    width: 200px;
    height: 15px;
    top: 0px;
    left: 0px;
    overflow: hidden;
    font: 16px/17px monospace;
    background: url('') no-repeat;
    -moz-border-radius: 3px;
    -webkit-border-radius: 3px;
    border-radius: 3px;
}
.progressBar em {
    display: none;
}
.playerBar .progressBar, .achivmentPointsBox .progressBar {
    width: 15px;
    bottom: 5px;
}
.playerBar .progressBar span, .achivmentPointsBox .progressBar span {
    margin-top: 7px;
    height: 13px;
}
.playerBar .progressBar strong, .achivmentPointsBox .progressBar strong {
    margin-top: 5px;
}
#playerBox .playerMail, #reporting_btn input[type="submit"] {
    clear: both;
    display: block;
    padding: 5px;
    text-align: center;
    font: 1.2em/23px 'Lobster13Regular', Arial, sans-serif;
    color: #fff;
    height: 23px;
    border: 1px solid #7f7f7f;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    width: 213px;
    white-space: nowrap;
    text-decoration: none;
    background: url("../images/player/gradient-btnG.gif") repeat-x 0 0;
    margin-left: 2px;
}
#playerBox .playerMail span {
    color: #fff;
    text-shadow: 0px -1px 0px #555;
    padding-left: 20px;
    background: url("../images/player/body_player_page/mail.png") no-repeat 0 50%;
}
#reporting_btn input[type="submit"]:hover, #reporting_btn input[type="submit"]:focus, #playerBox .playerMail:hover, #playerBox .playerMail:focus {
    background-position: 0 -33px;
    text-decoration: none;
}
.guildTable {
    padding-top: 5px;
}
.guildTable thead .gMemberName span, .guildTable thead .gName span {
    border-left: 0;
}
.guildTable thead .gMemberLastConnect span, .guildTable thead .gDate span, #searchResultBox .gMemberLvl span, #searchResultBox .gInfo span {
    border-right: 0;
}
.guildTable tbody {
    font-size: 0.8em;
}
.gMemberName a, .gMemberName a:link, .gName a, .gName a:link {
    font-size: 1.2em;
    font-weight: bold;
    color: #653c04;
}
.gMemberName a:hover, .gMemberName a:focus, .gName a:hover, .gName a:focus {
    text-decoration: none;
    color: #fff;
    text-shadow: 0 0 10px #000;
}
tbody .gMemberMemo, tbody .gInfo {
    font-style: italic;
    font-size: 0.8em;
}
.gMemberLastConnect {
    width: 150px;
}
th.gMemberLastConnect {
    font-size: 0.7em;
}
.guildWar {
    margin: 10px 0;
    width: 175px;
    height: 90px;
}
.guildWar div span {
    font: 1.4em/1em 'Lobster13Regular', Arial, sans-serif;
}
.guildeSiege {
    width: 84px;
    height: 20px;
    text-align: center;
    padding-top: 70px;
    margin: 0 0 0 auto;
    display: inline-block;
}
#war_left #war_container {
    color: #824300;
    height: 280px;
    margin-top: -40px;
    padding-top: 30px;
    width: 580px;
    background: url("../images/player/body_player_page/team-def-light.png") no-repeat bottom left;
    font: bold 1.1em/1.5em Arial, sans-serif;
    text-shadow: 0 0 5px #fff;
}
#war_left #ville01, #war_left #ville02 {
    margin: 10px 10px 10px auto;
    width: 270px;
    height: 120px;
    text-align: center;
    padding: 5px;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    box-shadow: inset 0 0 2px rgba(0, 0, 0, 0.5);
    -webkit-box-shadow: 0 0 2px rgba(0, 0, 0, 0.5);
    -moz-box-shadow: inset 0 0 2px rgba(0, 0, 0, 0.5);
}
#war_left #ville01 {
    background-color: rgba(255,255,255,0.4);
}
#war_left #ville02 {
    background-color: rgba(255,255,255,0.4);
}
#war_container .bt-pluswar a {
    color: #fff;
    font: 1em/1.2em 'Lobster13Regular', Verdana, Arial, sans-serif;
    padding: 2px;
    text-shadow: 0px -1px 0px #555;
    background: url("../images/player/gradient-btn.gif") repeat-x 0 0;
    border: 1px solid #7f7f7f;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    display: block;
    height: 20px;
    width: 270px;
    text-align: center;
    float: left;
    margin-top: 254px;
}
#war_container .bt-pluswar a:hover {
    text-shadow: 0px -1px 0px #555;
    background-position: 0 -33px;
    text-decoration: none;
}
#war_block #war_container {
    font: 1.6em/1.2em 'Lobster13Regular', Arial, sans-serif;
    color: #824300;
}
#war_block #war_info p {
    text-align: center;
    color: #824300;
    font: 1.3em/1.2em 'Lobster13Regular', Arial, sans-serif;
    background-color: orange;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    box-shadow: 0 1px 3px rgba(0,0,0,.5) inset;
    -webkit-box-shadow: 0 1px 3px rgba(0,0,0,.5) inset;
    -moz-box-shadow: 0 1px 3px rgba(0,0,0,.5) inset;
    padding: 5px;
    margin: 10px 20px 0 20px;
}
#war_block #ville01 {
    float: left;
    background: url("../images/player/body_player_page/ville01.png") no-repeat top center;
}
#war_block #ville02 {
    float: right;
    background: url("../images/player/body_player_page/ville02.png") no-repeat top center;
}
#war_block #ville01, #war_block #ville02 {
    font-size: 0.9em;
    padding: 10px;
    text-align: center;
    background-color: rgba(255,255,255,0.4);
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    box-shadow: 0 1px 3px rgba(0,0,0,.5) inset;
    -webkit-box-shadow: 0 1px 3px rgba(0,0,0,.5) inset;
    -moz-box-shadow: 0 1px 3px rgba(0,0,0,.5) inset;
    margin-top: 10px;
}
#war_block #war_container {
    margin: 0;
    overflow: hidden;
    padding-top: 50px;
}
#war_container div span strong {
    font-family: 'Lobster13Regular', Arial, sans-serif;
    font-weight: normal;
    text-shadow: 0px 0px 5px #fff;
}
#war_wrap #war_container div span strong {
    display: block;
}
.ville_name {
    display: block;
}
.ville_name strong {
    font-size: 1.8em;
    color: #653C04;
}
.ville_guilde strong {
    font-size: 1.8em;
}
#war_left .ville_guilde a {
    display: block;
    padding: 2px;
    text-align: center;
    font: 0.9em/1.1em 'Lobster13Regular', Verdana, Arial, sans-serif;
    color: #fff;
    text-shadow: 0px -1px 0px #555;
    background: url("../images/player/gradient-btn.gif") repeat-x 0 0;
    border: 1px solid #7f7f7f;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    height: 29px;
    overflow: hidden;
}
#war_left .ville_guilde a:hover {
    background-position: 0 -33px;
    text-decoration: none;
}
#war_container a {
    color: #5b331a;
}
#war_container a:hover {
    color: #fff;
    text-shadow: 0px -0px 3px #452714;
    text-decoration: none;
}
.historyDiv {
    margin-top: 10px;
    text-align: center;
    width: 100%;
    font: 0.8em/1em 'Lobster13Regular', Arial, sans-serif;
}
.historyDiv td {
    width: 500px;
}
.historyDiv table {
    background-color: rgba(251, 214, 0,0.5);
    width: 100%;
    border-collapse: collapse;
    border-spacing: 1px;
    table-layout: auto;
    border: 1px solid #653c04;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
    -webkit-box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
    -moz-box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
    display: block;
}
.historyDiv thead th {
    border-bottom: 1px solid #fde800;
}
.historyDiv thead th span {
    font: 1em/1em Arial, sans-serif;
    color: #653C04;
    font-variant: small-caps;
    font-weight: bold;
    padding: 5px;
    display: block;
    border-bottom: 1px solid #f9b800;
    border-left: 1px solid #f9b800;
    border-right: 1px solid #fde800;
    white-space: nowrap;
}
.historyDiv table td {
    padding: 5px;
    vertical-align: middle;
}
.historyDiv thead .gMemberName span, .historyDiv thead .gName span {
    border-left: 0;
}
.historyDiv thead .gMemberLastConnect span, .historyDiv thead .gDate span, {
    border-right: 0;
}
.historyDiv .altTab {
    background: rgba(0,0,0,0.075);
}
.historyDiv tbody {
    font: 1em/1em Arial, sans-serif;
    font-size: 0.8em;
    color: #653c04;
}
.gMemberName a, .gMemberName a:link, .gName a, .gName a:link {
    font-size: 1.2em;
    font-weight: bold;
    color: #653c04;
}
.gMemberName a:hover, .gMemberName a:focus, .gName a:hover, .gName a:focus {
    text-decoration: none;
    color: #fff;
    text-shadow: 0 0 10px #000;
}
tbody .gMemberMemo, tbody .gInfo {
    font-style: italic;
    font-size: 0.8em;
}
#guildList .guildTable {
    background: url('../images/player/body_player_page/guildTop.png') no-repeat center top;
    margin-top: -75px;
    padding-top: 250px;
}
#topPlayer .guildTable {
    background: url('../images/player/body_player_page/playerTop.png') no-repeat center top;
}
#henchList .guildTable {
    background: url('../images/player/body_player_page/henchTop.png') no-repeat center top;
    padding-top: 220px;
    margin-top: -75px;
}
#moduleTop5 .topTabs a.current {
    box-shadow: 0 0 5px rgba(0,0,0, 0.5);
    -webkit-box-shadow: 0 0 5px rgba(0, 0,0,0.5);
    -moz-box-shadow: 0 0 5px rgba(0, 0,0,0.5);
}
#henchPanes .henchCard {
    width: 248px;
    height: 388px;
    float: left;
    font: 16px/1em 'Lobster13Regular', Arial, sans-serif;
    padding-left: 16px;
    padding-top: 16px;
    padding: 16px 16px 0px 16px;
    color: #653C04;
}
/* ANCIENNE regle retiree : #henchList .current .itemImgContainer forcait
   0 -44px, mais visait .itemImgContainer SANS chiffre alors que les henchs
   portent itemImgContainer0/1/2. Selon les cas elle ne matchait rien (mort) ou
   entrait en conflit. Les cadres sont desormais geres UNIQUEMENT par le JS
   (personnage.js) via itemImgContainer0 (normal) / 1 (selection) / 2 (utilise),
   dont les positions sprite sont dans perso.css. */
div#characterHench .henchCard {
    font: 16px/1em 'Lobster13Regular', Arial, sans-serif;
}
.henchCard .henchHeader {
    width: 238px;
    height: 46px;
    background: url('../images/player/hench/card/mCardName.png') no-repeat 0 0;
    padding: 2px 5px;
    position: relative;
    z-index: 1;
}
.henchName {
    font-size: 1.55em;
    font: 1.1em/0em 'Lobster1.4Regular', Arial, sans-serif;
}
.henchLevel {
    text-align: center;
    margin: 12px 2px;
    float: right;
    font: 1.1em/1em 'Lobster1.4Regular',Arial,sans-serif;
    font-size: 1.2em;
    line-height: 1em;
}
.henchType {
    font: 1em/1em 'Lobster1.4Regular', Arial, sans-serif;
}
.henchImage img {
    width: 228px;
    height: 167px;
}
.henchCard .henchCustomName {
    background: url('../images/player/hench/card/mCardPseudo.png') no-repeat 0 0;
    font: 1.4em/1.5em 'Lobster1.4Regular', Arial, sans-serif;
}
.henchStats div {
    width: 112px;
    font: 1.1em/0.9em 'Lobster1.4Regular',Arial,sans-serif;
}
.henchStr, .henchDex, .henchAim, .henchLuck {
    background: url('') no-repeat 0 0;
}
.henchPoints .statProgress {
    font: 1.0em/1.0em 'Lobster1.4Regular',Arial,sans-serif;
}
.henchSexe {
    margin: -5px 5px;
}
.itemImgContainer3 {
    float: none;
}
/* ── Classes construites dynamiquement en PHP ─────────────────────
   ('itemImgContainer' . $rarity, 'comment-' . $rang, 'my_player_' . $n)
   Elles n'apparaissent jamais telles quelles dans le code : une purge
   automatique les prend pour du code mort. NE PAS LES SUPPRIMER. */

#my_players .my_player_name, #my_players .my_player_lvl {
    display: block;
    font-size: 1.3em;
}
#my_players .my_player_lvl {
    height: 18px;
    width: 64px;
    font-size: 1.1em;
    line-height: 18px;
    background: url("../images/player/gradient-btn.gif") repeat-x 0 0;
    color: #fff;
    border: 1px solid #7f7f7f;
    -moz-border-radius: 6px;
    -webkit-border-radius: 6px;
    border-radius: 6px;
    margin: 80px auto 0 auto;
    text-shadow: 0 -1px 0 #555;
}
/* ── Restaure : supprime a tort par la purge ─────────────────────
   Ces classes SONT utilisees (badges de rang construits en PHP,
   boites d'equipement, infobulles). NE PAS LES SUPPRIMER. */

.topEquipmentBox {
    width: 100px;
    margin: 0 auto;
}
#moduleTop5 .forward, #moduleTop5 .backward {
    font: 2em/130px 'Lobster13Regular', Arial, sans-serif;
    display: none;
    width: 20px;
    height: 20px;
    border: 1px solid #653c04;
    color: #fff;
    text-align: center;
    text-shadow: 0px -1px 0px #555;
    box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
    -webkit-box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
    -moz-box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
    cursor: pointer;
    background-color: #FFA000;
}
#moduleTop5 .forward {
    -moz-border-radius: 0px 6px 6px 0px;
    -webkit-border-radius: 0px 6px 6px 0px;
    border-radius: 0px 6px 6px 0px;
}
#moduleTop5 .forward:hover, #moduleTop5 .backward:hover {
    text-decoration: none;
    background-color: #fff;
    cursor: pointer;
    box-shadow: 0 0 8px rgba(0, 0, 0, 0.5);
    -webkit-box-shadow: 0 0 8px rgba(0, 0, 0, 0.5);
    -moz-box-shadow: 0 0 8px rgba(0, 0, 0,0.5);
}
.war {
    margin: -8px -6px -8px 10px;
    width: 340px;
    height: 55px;
    background: url(../images/player/body_player_page/war_header.png) no-repeat 0 0;
}
.war p {
    float: left;
    text-shadow: 0px 0px 1px #fff;
    margin-right: 30px;
    font-size: 16px;
}
/* ── Barres de progression : la largeur vient du style en ligne (le %) ──────
   D'anciennes regles imposaient width:75px / 90px au span de remplissage, ce
   qui figeait la barre. On neutralise : seule la largeur en ligne compte. */
.playerBar .progressBar span,
.achivmentPointsBox .progressBar span,
.henchPoints .progressBar span,
.statHP .progressBar span,
.statMP .progressBar span,
.statXP .progressBar span {
    width: auto;
    max-width: 100%;
}

/* ── Boutons arrondis + effet de survol (hover) ───────────────────────────── */
.btn-rounded {
    border-radius: 50px;
    padding: 8px 22px;
    font-weight: 600;
    letter-spacing: 0.3px;
    transition: transform 0.15s ease, box-shadow 0.2s ease, filter 0.2s ease;
}
/* Un bouton pleine largeur reste centre et pleine largeur meme s'il est rounded. */
.btn-block.btn-rounded,
.btn-rounded.btn-block {
    width: 100%;
    text-align: center;
    padding-left: 12px;
    padding-right: 12px;
}
/* Effet de survol commun a tous les boutons du site (primary, default, rounded) */
.btn-primary,
.btn-default,
.btn-rounded,
.btn-warning,
.btn-success,
.btn-danger,
.btn-info {
    transition: transform 0.15s ease, box-shadow 0.2s ease, filter 0.2s ease;
}
.btn-primary:hover,
.btn-default:hover,
.btn-rounded:hover,
a.btn-rounded:hover,
.btn.btn-rounded:hover,
.btn-warning:hover,
.btn-success:hover,
.btn-danger:hover,
.btn-info:hover {
    transform: translateY(-2px) !important;
    box-shadow: 0 6px 16px rgba(0, 0, 0, 0.28) !important;
    filter: brightness(1.08) !important;
    opacity: 0.92 !important;
}
.btn-primary:active,
.btn-default:active,
.btn-rounded:active,
.btn-warning:active,
.btn-success:active,
.btn-danger:active,
.btn-info:active {
    transform: translateY(0);
    box-shadow: 0 2px 6px rgba(0, 0, 0, 0.15);
}
/* Un bouton desactive ne doit PAS reagir au survol. */
.btn:disabled:hover,
.btn.disabled:hover {
    transform: none;
    box-shadow: none;
    filter: none;
}

/* ── Detection JS de l'autofill Chrome (declenche une animation ecoutable) ─── */
@keyframes onAutoFillStart { from { /* noop */ } to { /* noop */ } }
@keyframes mixAutofill { from {} to {} }
input:-webkit-autofill {
    animation-name: onAutoFillStart;
    animation-duration: 0.001s;
}
